![]() The main plot is similar to Diablo II in that it is a "following in the footsteps of" story specifically, the game's player character(s) is/are pursuing Lilith across Sanctuary. ![]() Her grip on Sanctuary cuts deep into the hearts of men and women alike, cultivating the worst in its denizens and leaving the world a dark, hopeless place. In the power vacuum, a legendary name resurfaces- Lilith, daughter of Mephisto, the whispered progenitor of humanity. Years have passed and, as some semblance of regular life starts rebuilding, a threat as old as the land itself begins to stir.ĭiablo IV takes place fifty years after the events of Diablo III: Reaper of Souls, after millions have been slaughtered by the actions of the High Heavens and Burning Hells alike. The game's experience should cater more to fans of ranged weapons, thus making it the perfect archetype to bring back as a sixth class in Diablo 4 - with other options being the tank and the healer.ĭiablo 4 launches on June 6 for PC, PS4, PS5, Xbox One, and Xbox Series X/S.After the destruction of the Black Soulstone, the defeat of the Prime Evil, and the fall of Malthael, Angel of Death, countless lives have been lost and the denizens of Sanctuary find themselves struggling through the darkest of ages. Rogues are much stronger when using Twisting Blades as their Core Skill than they are Penetrating Shot, with the former having incredible built-in AoE potential and the latter only piercing enemies hit, and instead having to rely on additional skills like Shadow Imbuement to do the dirty work. These are unfortunate circumstances, as no class in the game truly has access to ranged builds that are the best at what they do. For example, the Sorcerer has access to one of the best Basic Skills in the game in the form of Arc Lash, which deals incredible damage and it does so in a small area, but it comes at the cost of melee-oriented gameplay. As it stands, the game doesn't have a proper DPS class that can be played fully at range, at least not in the most efficient way. Lastly, the Rogue isn't the ranged Diablo 4 class some thought it would be, and the Sorcerer too isn't entirely a ranged class - let alone the Necromancer. On the other hand, the Barbarian doesn't have the same potential as the Druid when it comes to surviving pretty much anything, and so neither of these two classes can really act as a dedicated tank. The Druid can tank attacks, but it doesn't have tools to pull aggro from allied players, which is something only the Barbarian can do. Some classes are inherently resilient and more so than others, such as the Druid, which has arguably the best survivability tools in the entire game - especially scaling with more stats in the endgame via Diablo 4's Paragon Boards, gear, and Aspects. Likewise, there is no dedicated tank in the game. Mainly, there are not enough active abilities focused on healing in Diablo 4, and instead, players have to rely on potions. There are several self-healing abilities and passives in the game that allow players to have a chance at survivability even in the direst of circumstances, and while they are valuable, they are not enough to warrant players to go the full healer route. While Diablo games never featured a dedicated healer outside of some iterations of the Monk, Diablo 4 lacks even the basics for the role. RELATED: Diablo 4's Secret of the Spring Riddle Prematurely Spoils its Solution in the Prologue Diablo 4 Needs a Ranged DPS, Tank, or Healer as its Sixth Class Either way, Blizzard should add at least one of the three archetypes that are currently missing in terms of in-game role - the tank, ranged DPS, and healer. Considering that Diablo 4's five classes currently come from staple entries in the series and even allowed Blizzard to go back to its roots in terms of inspiration, there's a good chance that the sixth class will either follow in the same footsteps or be more akin to the archetypes in games like Diablo 3 and Diablo Immortal. ![]() This is making it hard for players to stick with one build or even class, and with several archetypes missing entirely, it's likely they will have to wait for a sixth class.Īfter Diablo 3's approach to post-launch content, it only makes sense for Blizzard to eventually add at least a sixth class to Diablo 4, if not more. Blizzard is also hard at work to churn out balance patches for Diablo 4, ever adjusting the classes from the very first beta all the way up to the official launch date, throwing many buffs and nerfs into the mix. With Diablo 4 getting official confirmation of two expansions being in the works, players can really expect a slew of content coming over the next few months, possibly hitting a big expansion release date this winter.
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